Throughout the process, we've found that everything is a tradeoff. For the actual product design, it's mostly been focused on play quality, and the tradeoff has been that it's taken a year this July since our first prototype.
On the design size the tradeoff I'm currently balancing is do I actually need the paddle to look exactly the way I designed it, or can I use the constraints I'm finding
to make something that looks different, but just as cool.